Parkour rush is a fast-paced VR first-person platformer on rails. Time your jumps, slides, and wall runs correctly to get the highest score as you master each course.
Development
This VR game was developed for a University brief at SAE, where we were required to design gameplay that evokes a state of flow within the player. This project was made by two people for the Oculus Quest 2 and had gained a large audience at SAE’s Synergy event in 2021, where they were all highly entertained.
I was responsible for the level design, game design, half of the programming, model’s, UI, and artwork
| Development Time | 6 weeks |
| Team Size | 2 People |
| Platforms | Oculus Quest 2 |
| Tools | Unity 3D, Blender, Hackn’Plan, GitLab, Sourcetree, Discord |
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