Media

Code Modularity

This video showcases an early Unity event-driven modular architecture I developed during my time at University. While the implementation reflects my inexperience at the time, the underlying concept remains valuable: building flexible systems through decoupled interfacing and reusable modules.

The purpose of this video is to demonstrate my ability to communicate technical ideas clearly through an informative and engaging format. It highlights not only a practical Unity development concept, but also my ability to structure, explain, and present technical knowledge in a way that is accessible to others.